Global Games Market hits $150 billion revenue in 2019
Market Research Company Newzoo just released its annual Global Games Market Report 2019.
In 2019, the global games market will generate revenues of $152.1 billion, a +9.6% year-on-year increase.
This year, the Asia-Pacific (APAC) region will produce game revenues of $72.2 billion, accounting for 47% of total global game revenues. This represents year-on-year growth of +7.6%.
Mobile gaming (smartphone and tablet combined) will produce revenues of $68,5 billion in 2019, accounting for almost half of the entire games market. Emerging markets will contribute most to the segment’s growth in the coming years. ... See MoreSee Less
GAWOONI Promotion: Play Pet Pet Rush and win 1000 THB. In February we run a great competition in our game Pet Pet Rush. If you make a highscore in our game and become number 1 in the leaderboard you will get 1000 THB. The evaluation will take place on 28 February. Good Luck!
The new year starts with some good news about the global games market.
The global gaming industry is expected to generate $134.9 billion by the end of 2018.
According to market analysts Newzoo, that’s a 10.9 per cent increase over 2017. 47 per cent of the industry's revenue is from mobile gaming - that's up 12.8 per cent on last year, hitting $63.2 billion - and while smartphones hold the biggest share of that at $50 billion (up 14.2 per cent), tablet use is on the rise too, up 7.8 per cent from last year to reach $11.4bn. ... See MoreSee Less
Games Market: Fortnite developers get 1.2 billion dollars of fresh capital
Some great news from the international gaming market: With „Fortnite - Battle Royale“ the game developer Epic Games created one of the biggest hits of the year. The game has gained notoriety far beyond the screens, getting its own version of the board game Monopoly and even inspired Halloween costumes.
The game has also inspired some of Silicon Valley's key venture capitalists: in its most recent round of financing, Epic Games raised $ 1.25 billion in fresh capital. The round was led by the private equity firm KKR; ICONIQ Capital, Smash Ventures, aXiomatic, Vulcan Capital, Kleiner Perkins and Lightspeed Venture Partners moved to a new phase. The new venture capitalists are in good company: among others, the Chinese tech group Tencent and the film factory Disney which are already involved as minority shareholders in the game studio. ... See MoreSee Less
100 new games for GAWOONI GAWOONI signed a deal with international publisher Immanitas. As part of this agreement, Immanitas will license to GAWOONI more than 100 PC and HTML5 games. The games will become available via the GAWOONI Gaming Portal. We are currently planning to launch the gaming portal at the end of the year in the test markets Thailand and India. With this contract, we ensure that we can offer a wide range of games right from the start of our gaming portal. ... See MoreSee Less
gamescom 2018: The GAWOONI management team in action 🤣
The annual European gaming event, gamescom, has seen more attendees than ever before, with around 370,000 people making their way to the show through the week and weekend.
Last year’s show saw 355,000 members of the public attend; trade attendees was also up to 31,200 from 30,700 last year. The event also went that bit more international, welcoming an extra eight nationalities to gamescom, up to 114 countries. ... See MoreSee Less
We are at gamescom right now, the most important games conference in Europe. 3 days of meetings and scouting for new games to publish. Stay tuned as we are currently talking to very well known developers and publishers. ... See MoreSee Less